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Today's biggest games and gaming platforms all place heavy emphasis on content created by users – but becoming a UGC ...
In an interview, a designer from the Blizzard studio explained how challenging it was to introduce the option for players to ...
The CEO of MindsEye publisher IOI has responded to its disastrous launch, admitting: "that was definitely tough, right?" ...
Social VR platform Rec Room announced it’s laying off around half of its staff, citing low-level content which has flooded ...
Action Games Death Stranding 2 and risky game connoisseur Hideo Kojima ... more weird stuff to make" but he can't just do that when it also has to sell or "my studio will go bankrupt" Stealth Games ...
Bloober Team follows its Silent Hill 2 remake with an original horror story that is tense throughout, though sometimes too ...
Blue Wizard Digital video game development studio has a mega hit on its hands with Shell Shockers. The Vancouver Island-based ...
Randy Pitchford believes that only with the creation of Borderlands 4 has technology finally caught up with the developers’ ...
Hideo Kojima made a messianic decree during the Esports World Cup in Saudi Arabia this week: the video game industry has undergone the third significant change in its existence, because now people can ...
The two-building campus located in north Fort Worth allows for four simultaneous large-scale productions. It will feature sound stages, post-production suites and space to build more sets and props.
Take-Two Interactive Software Inc. laid off about a third of the staff at Cloud Chamber, the studio behind the next BioShock game.
We need to make games quicker. It's refreshing to hear. After months and months of gloom and panic across the industry, as ...