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Bank of America has observed that while revenue is growing faster than downloads, users are shifting how they spend their ...
For 2021, the top 100 non-game App Store subscriptions generated $13.5 billion in revenue versus $4.8 billion in Google Play — although Google Play spending is growing faster.
A report on mobile app install ads reveals spending trends and performance metrics, guiding marketers in their strategies.
As companies increasingly adopt subscription models, user spending on non-game apps in the App Store now outpaces mobile game spending for the first time ever, according to a report from market ...
Another trend in Apple's App Store performance is who's driving the revenue. The top 10 developers now account for nearly 25% ...
User spending on non-game apps in the App Store now outpaces mobile game spending for the first time ever, according to Sensor Tower.
While the daily time spent in apps varies by country, there are now 13 markets where users are spending more than four hours per day using apps.
Users can create spreadsheets of their spending history and even make graphs of spending trends when they export their transactions.
In 2024, global consumer spending in mobile apps and games reached $127 billion across the App Store and Google Play, up 15.7% from the prior year.
TikTok has become the first app that isn’t a mobile game to generate $10 billion in global consumer spending, according to a new report, and is expected to become the highest earning app ever.
When it comes to app spending, iPhone users spend a lot more than Android users, It’s not even close. To be more accurate, iPhone users spend 7 times more on apps than Android users.
TikTok has become the first app that isn’t a mobile game to generate $10 billion in global consumer spending, according to a new report, and is expected to become the highest earning app ever.