News

Audiokinetic offers up ten snippets of advide for how to get the most out if its sound engine and your game’s audio ...
Over 500 games are made with Wwise audio software every year since good audio is one of the most important elements to creating a believable digital world.
Sony Interactive Entertainment is buying sound-engineering firm Audiokinetic, taking control of its Wwise toolkit that adds interactive audio to games.
Coupled with LightSpeed, Wwise allows developers to audit, profile, and modify sounds in real-time within the current build of the game.
Sony AI and Audiokinetic have announced a collaboration to introduce a new AI-powered search capability for professional audio production.
Instead of making games, Audiokinetic makes Wwise, arguably the gaming industry's most popular multi-platform audio middleware toolset.
Sony Interactive Entertainment has purchased Audiokinetic, creator of Wwise. Wwise's logo shows up in the opening splash, and end credits of many games today. Wwise is a middleware software that's ...
Canadian tool developer Audiokinetic has created a special licensing deal for Wwise, its ‘complete audio pipeline solution’, aimed at developers working on small titles. Games developed for Xbox Live ...
Audiokinetic's Wwise Automotive enables a new standard for immersive in-car audio in Changan's new NEVO E07. The transformer SUV launched in China, October 21, 2024.